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AI Insights · Timothy · July 2024

Top 5 High Fantasy Games Apps Performance in Central America Q2 2024

An overview of the performance of the top 5 high fantasy game apps on a unified platform in Central America during Q2 2024, with data from Sensor Tower.

Top 5 High Fantasy Games Apps Performance in Central America Q2 2024

The second quarter of 2024 saw significant activity among the top high fantasy game apps in Central America. Below is an overview of their performance, based on data from Sensor Tower.

Coin Master by Moon Active exhibited consistent weekly revenue, peaking at approximately $158K in early April and maintaining figures around $150K towards the end of June. Downloads fluctuated slightly, with a notable increase to 15.7K in early June. The app's active users remained robust, averaging around 280K, with a peak of nearly 294K in mid-June.

Clash Royale from Supercell experienced varied weekly revenue, starting at $194K in early April, dropping to $94K mid-quarter, and then rebounding to $174K in early June. Downloads showed a similar trend, with a peak of 115K in early April and a low of 74K in early June before rising to 98K in mid-June. Active users saw a decline from 9.1M in early April to 7.8M by the end of June.

Clash of Clans, also by Supercell, saw weekly revenue starting at $107K in early April, with a decrease to around $56K by the end of June. Downloads peaked at 48.7K late April before stabilizing around 28K-35K. Active users increased from 1.8M in early April to 2.1M by late April, then slightly decreased to 1.9M towards the end of June.

Mobile Legends: Bang Bang by Shanghai Moonton Technology Co., Ltd. showed a stable revenue trend, averaging around $75K, with minor fluctuations. Downloads varied, peaking at 20.1K in early April and hitting a low of 12.1K mid-April. Active users remained strong, averaging around 360K, with a peak of 397K in mid-June.

League of Legends: Wild Rift by Riot Games had a steady revenue, peaking at $81K in late April and maintaining figures around $43K-$67K throughout the quarter. Downloads were stable, with a slight increase from 6.4K in early April to 7.8K in mid-June. Active users showed slight growth, averaging around 172K, peaking at nearly 181K by the end of June.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2024